158 lines
5.9 KiB
C++
158 lines
5.9 KiB
C++
// Protocol Buffers - Google's data interchange format
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// Copyright 2014 Google Inc. All rights reserved.
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// https://developers.google.com/protocol-buffers/
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// Fast memory copying and comparison routines.
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// strings::fastmemcmp_inlined() replaces memcmp()
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// strings::memcpy_inlined() replaces memcpy()
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// strings::memeq(a, b, n) replaces memcmp(a, b, n) == 0
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//
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// strings::*_inlined() routines are inline versions of the
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// routines exported by this module. Sometimes using the inlined
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// versions is faster. Measure before using the inlined versions.
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//
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// Performance measurement:
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// strings::fastmemcmp_inlined
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// Analysis: memcmp, fastmemcmp_inlined, fastmemcmp
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// 2012-01-30
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#ifndef GOOGLE_PROTOBUF_STUBS_FASTMEM_H_
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#define GOOGLE_PROTOBUF_STUBS_FASTMEM_H_
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#include <stddef.h>
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#include <stdio.h>
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#include <string.h>
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#include <google/protobuf/stubs/common.h>
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#include <google/protobuf/port_def.inc>
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namespace google {
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namespace protobuf {
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namespace internal {
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// Return true if the n bytes at a equal the n bytes at b.
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// The regions are allowed to overlap.
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//
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// The performance is similar to the performance memcmp(), but faster for
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// moderately-sized inputs, or inputs that share a common prefix and differ
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// somewhere in their last 8 bytes. Further optimizations can be added later
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// if it makes sense to do so.:w
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inline bool memeq(const char* a, const char* b, size_t n) {
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size_t n_rounded_down = n & ~static_cast<size_t>(7);
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if (PROTOBUF_PREDICT_FALSE(n_rounded_down == 0)) { // n <= 7
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return memcmp(a, b, n) == 0;
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}
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// n >= 8
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uint64 u = GOOGLE_UNALIGNED_LOAD64(a) ^ GOOGLE_UNALIGNED_LOAD64(b);
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uint64 v = GOOGLE_UNALIGNED_LOAD64(a + n - 8) ^ GOOGLE_UNALIGNED_LOAD64(b + n - 8);
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if ((u | v) != 0) { // The first or last 8 bytes differ.
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return false;
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}
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a += 8;
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b += 8;
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n = n_rounded_down - 8;
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if (n > 128) {
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// As of 2012, memcmp on x86-64 uses a big unrolled loop with SSE2
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// instructions, and while we could try to do something faster, it
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// doesn't seem worth pursuing.
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return memcmp(a, b, n) == 0;
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}
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for (; n >= 16; n -= 16) {
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uint64 x = GOOGLE_UNALIGNED_LOAD64(a) ^ GOOGLE_UNALIGNED_LOAD64(b);
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uint64 y = GOOGLE_UNALIGNED_LOAD64(a + 8) ^ GOOGLE_UNALIGNED_LOAD64(b + 8);
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if ((x | y) != 0) {
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return false;
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}
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a += 16;
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b += 16;
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}
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// n must be 0 or 8 now because it was a multiple of 8 at the top of the loop.
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return n == 0 || GOOGLE_UNALIGNED_LOAD64(a) == GOOGLE_UNALIGNED_LOAD64(b);
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}
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inline int fastmemcmp_inlined(const char *a, const char *b, size_t n) {
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if (n >= 64) {
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return memcmp(a, b, n);
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}
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const char* a_limit = a + n;
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while (a + sizeof(uint64) <= a_limit &&
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GOOGLE_UNALIGNED_LOAD64(a) == GOOGLE_UNALIGNED_LOAD64(b)) {
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a += sizeof(uint64);
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b += sizeof(uint64);
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}
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if (a + sizeof(uint32) <= a_limit &&
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GOOGLE_UNALIGNED_LOAD32(a) == GOOGLE_UNALIGNED_LOAD32(b)) {
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a += sizeof(uint32);
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b += sizeof(uint32);
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}
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while (a < a_limit) {
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int d =
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static_cast<int>(static_cast<uint32>(*a++) - static_cast<uint32>(*b++));
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if (d) return d;
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}
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return 0;
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}
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// The standard memcpy operation is slow for variable small sizes.
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// This implementation inlines the optimal realization for sizes 1 to 16.
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// To avoid code bloat don't use it in case of not performance-critical spots,
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// nor when you don't expect very frequent values of size <= 16.
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inline void memcpy_inlined(char *dst, const char *src, size_t size) {
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// Compiler inlines code with minimal amount of data movement when third
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// parameter of memcpy is a constant.
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switch (size) {
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case 1: memcpy(dst, src, 1); break;
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case 2: memcpy(dst, src, 2); break;
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case 3: memcpy(dst, src, 3); break;
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case 4: memcpy(dst, src, 4); break;
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case 5: memcpy(dst, src, 5); break;
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case 6: memcpy(dst, src, 6); break;
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case 7: memcpy(dst, src, 7); break;
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case 8: memcpy(dst, src, 8); break;
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case 9: memcpy(dst, src, 9); break;
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case 10: memcpy(dst, src, 10); break;
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case 11: memcpy(dst, src, 11); break;
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case 12: memcpy(dst, src, 12); break;
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case 13: memcpy(dst, src, 13); break;
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case 14: memcpy(dst, src, 14); break;
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case 15: memcpy(dst, src, 15); break;
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case 16: memcpy(dst, src, 16); break;
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default: memcpy(dst, src, size); break;
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}
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}
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} // namespace internal
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} // namespace protobuf
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} // namespace google
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#include <google/protobuf/port_undef.inc>
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#endif // GOOGLE_PROTOBUF_STUBS_FASTMEM_H_
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